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About this Candidate:

This candidate has 8 years of experience as a Character Technical Artist. Most recently, they held roles at Riot Games, Striking Distance Studios, Activision, Naughty Dog, and Santa Monica Studios. They have worked on titles like Project Lion, The Last of Us Part II, God of War, and Callisto Protocol. They are proficient in Maya, Zbrush, Adobe CC, Unreal, Python, PyQt, and MayaAPI. 

Roles & Responsibilities:

  • Character Rigger

Client Experience:

  • Naughty Dog
  • Riot Games
  • Santa Monica Studio

Industry Experience:

  • Gaming