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About this Candidate:

  • Game and Systems Designer with 6 years of experience  
  • For First Contact, designed and scripted a system of modular event calls for Firewall Ultra, that can be applied to future single player levels for audio hooks and set piece moments 
  • Also designed progression system for weapon and character skins and worked with Art to bring to polish
  • At Wayforward, layered several physics systems to create an AI that challenged players, highlighting the studio’s physics driven VR interaction system

Roles & Responsibilities:

  • Graphic Designer

Client Experience:

  • Wayforward Technologies

Industry Experience:

  • Gaming