Professional 3D animator who specializes in gameplay animation for characters and creatures using hand-keyed animation and motion capture
For Calpyte, created handkey locomotion and combat animation for client’s AAA game
As part of Last of Us Part 1: Remake, was tasked with cinematic animations focusing on facial animations and face solves
For Dark Catt, focused on gameplay character animations: walks, victories, deaths, and boss introductions via motion capture for Djinni & Thaco: Trial by Spire