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Level Designer

McKinney, Texas

About this Candidate:
  • A game designer with 7 years in the industry and a passion for providing players with innovative and fun gameplay experiences. 
  • At Round Toast, owned single and cooperative multiplayer level & mission design for Mortal Rite from ideation through implementation, iteration, and release 
  • For Balanced Media Technology, spearheaded design on studio's in-development AAA Multiplayer First Person Shooter game, the 8 Cell. 
  • Designed, built, and scripted much of the POC demo as well as many of the unique gameplay mechanics and character abilities. 
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